Xcode 10's build system and Code Generation (R.swift)

August 29, 2018
ios xcode

Xcode 10 includes a new build system, enable by default, which improves build preformance. This is a very welcome improvement. R.swift is an open source library which makes is easier, and type-safe, to use resources such as images, fonts, and segues. It’s a really cool library, and we have used it successfully for quite a while now.

However…


The Problem

When building a project which uses R.swift with Xcode 10, the build will fail with the following error:

error: Build input file cannot be found: /LOCATION/R.generated.swift

Why This Happens

R.swift is integrated in to projects using an Xcode build script phase. This phase generates a Swift file, R.generated.swift which will be compiled when the project is built. The build fails because Xcode 10, with it’s new parallelizing build system, is trying to locate the R.generated.swift file before it has been created.

The Solution

Xcode 10 allows us to specify an output file for a build script phase. We can add our R.generated.swift file as an output file, as follows:

Adding our R.generated.swift file as an output file in our Xcode build script phase

This results in a successful build. Awesome! 🎉


That’s it! 📱🚀👍🏽